A screenshot of a map showcasing the new Clustered Shading rendering system.

New: Clustered Shading

Clustered Shading allows Portal: Not a Lie to use real-time lighting techniques, which greatly enhances the visuals.

Explore Clustered Shading
A screenshot of a map showcasing the new Schrödinger cubes and lasers

A new Way to Test

Adhesion gel, Schrödinger cubes, the paint gun and colored lasers are just a few of the new testing elements available in Portal: Not a Lie. Many of Portal 2's existing testing elements have been enhanced with new features and bug fixes.

A screenshot of the desktop of a Linux system, showing P2:CE running, as well as some other utilities from Linux

Powered by Strata Source

Portal: Not a Lie is powered by Strata Source, a modernized fork of the Source Engine. Strata Source is the basis for multiple projects and includes a huge variety of features, improvements and bug fixes. Notable features include a DirectX 11 renderer, massively expanded map limits, backwards compatibility with Portal 1/Half-Life 2 assets, and a modernized Hammer level editor.

UI subject to change.

The new user interface for P2:CE

Revamped UI

Using Panorama, Source 2's UI framework, we've rebuilt Portal 2's UI from the ground up with one thing in mind: user generated content! Panorama's flexibility will allow modders to create their own beautiful, highly responsive UIs with minimal friction, all while our main menu highlights quality content made by the community.

Mais attendez, ce n'est pas tout !

Nous avons travaillé sans relâche pour corriger des centaines de bugs et ajouter d'innombrables nouvelles fonctionnalités afin de vous offrir une expérience optimale. Nous mettons tout en œuvre pour vous offrir la meilleure expérience possible. Consultez notre journal des modifications pour découvrir nos dernières nouveautés !

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